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Australians’ Digital Lives Report

iPad magician

Can you do this with your iPad? Check out Simon Pierro on the Ellen show in Feb (9 million views) J

https://www.youtube.com/watch?v=b_xhSQGKxO4

 

Australians’ Digital Lives Report

New report from ACMA (Aust. Communications and Media Authority) – a good resource for articles and reports. The lives of Australians are converging even further into their phones and data downloading almost doubled in the year to June 2014. 70% of Australians went online using a smartphone; 50% using a tablet. 92% of Australians use the internet with 81% having the internet at home. However, 1.1 million Australians have never been online, mostly aged over 65 years. In Sept 2014 Australia ranked 21st in the world on internet access. 10.9 million Australians made an e-commerce transaction (entertainment most popular, then fashion, then reading material). We are downloading more apps and participating in more blogs and online communities. 68% are using 3 or more devices to access the internet. Almost half of employed Australians are digital workers (5.7 million), using the internet to work away from the office.

Good short video: http://www.acma.gov.au/theACMA/engage-blogs/engage-blogs/researchacma/Australians-embrace-a-digital-life

http://www.computerworld.com.au/article/571535/1-1-million-aussies-never-accessed-internet/

 

Moderate use of video games linked to better behaviour

A study from Oxford University has found that kids who play video games in moderation (less than 1 hour a day) are not at risk of anti-social behaviour. They do better at school, are less aggressive and more emotionally stable. However, those who played for 3 hours or more were hyperactive, more likely to get into fights and to lose concentration. Kids who played Minecraft did not perform better academically but had better emotional health and social behaviour. A recent Griffith University study found better collaboration, problem solving and thinking skills among kids who played video games.

http://www.theaustralian.com.au/national-affairs/education/video-games-linked-to-better-behaviour/story-fn59nlz9-1227288437259

http://www.ox.ac.uk/news/2015-04-01-poor-behaviour-linked-time-spent-gaming-not-types-games#

 

How Google picks new employees

Lazlo Bock of Google says that an increasing proportion of people hired at Google don’t have college degrees. Test scores don’t predict anything. Number 1 criteria used when evaluating candidates: Ability to learn – the ability to pick up new things, to learn on the fly, to find patterns in disparate pieces of information and take the next step. 2. Leadership – at every level,  including how to step back. 3.  Humility – openness to someone else having an even better idea than you.  4. Ownership – taking responsibility for solving problems and moving forward. 5. Expertise – but the other 4 attributes far outweigh expertise.

http://www.forbes.com/sites/erikaandersen/2014/04/07/how-google-picks-new-employees-hint-its-not-about-your-degree/

 

 

 

 

 

 

 

 

 

 

 

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